Entry 41: The Power of Light
Last weekend helped a friend produce a short film by filling the roles of Lighting Technician, Key Grip, Digital Imaging Technician, Production Sound Mixer, and Boom Operator. My main role was to achieve perfect lighting, so I had to manipulate several light rigs and bounces to make side the actor looked beautiful and the room was well-lit.
It was more than I bargained for, but it gave me enough enjoyment to reboot my creative juices and, in turn, revisit my old 3D friend:
I still enjoy the internal workings of 3D animation and its programs, but at some point I am going to flesh out a story for my animated robot that I cherish. The image above was achieved by rigging the body with animation "handles" that make it easy to manipulate into various poses. I only wish I had found that feature while I was working with this robot in my Senior Thesis, it would have saved me days worth of work.
So what's next?
For starters, this image is Version 3.2 of my robot's physical structure. This winter I will work on Version 4.0, which will be a rework of its physical makeup. By Spring 2015, I will unveil the next iteration of this robot with a robust form, advanced kinetics for better range of motion, and special visual effects that will portray an energized and powerful being.