Entry 81: Future Proofing

Entry 81: Future Proofing

My intended dream career would be working with the visual artists of 3D animation. There is an inherent challenge to make 3D art either beautifully stylized or close to reality, or the even more difficult blend of the two. For me, the most intriguing aspect of 3D animation is creating believable worlds that do not exist.

I emphasize on the word believable because, as a harsh critic for 3D animation, I have seen my fair share of movies with terrible 3D characters and scenes in live-action films. One part is the actors' fault, because it is challenging to act against a green screen and imagining there is a giant kraken in front of them. The subtle movement of camera-work and actor movement helps sells the believability that they are inches away from being stepped on.

But this particular issue mostly occurs when blending live actors and CG characters. However, using only 3D animated characters and worlds can alleviate this problem. One notable example is James Cameron's Avatar, which is a gorgeous movie. The attention to detail and realism that is put into this film makes the world believable, which makes nearly every other movie sub-par in terms of quality. Most people, unfortunately, seem to be satisfied with over-the-top explosions and chaos rather than the subtle nuances that makes 3D animation appear real.

And speaking of Avatar, I cannot wait to watch it on the 4K TV that I just invested in. And I say this with great sincerity, because this TV will be a stepping stone for my own animation. The amazing definition that a 4K TV offers is mind-blowing, and creating art that matches that level of awesomeness is a worthy challenge for myself.

I have most of the tools necessary to create a beautiful 3D film: a powerful laptop, stunning TV, multitude of programs, compelling narrative, and a few friends from KY who know a thing or two about making films. That being said, the only last investment that I'll have to undertake is acquiring a dedicated rendering PC.

While my laptop can run a 3D program with no issue, it's the rendering that can take its toll on my laptop. For example, a month ago I created and rendered this 10 second preview of an early test model for my film. I rendered the scene in 720p, also know as regular HD and not Full HD like 1080p.

It took 8 hours to render only 10 seconds in regular HD.

So what about 4K resolution? Well, as a comparison, here is an image that shows the difference between all the resolutions:

By doing some simple math, rendering this same scene in 4k would take nine times longer, which would be around 72 hours, or 3 days of computing, for only 10 seconds of video.

My laptop would most likely fry in that amount of time, and I can't imagine how long it would take to render a 10 minute film! (about 180 days). So yeah, my last possible investment would be a powerful PC that would only render the film in the background, while my laptop is free to do other work or scenes.

And as a bonus, here is an image I photographed a few months ago, which was large enough to crop into a 4K resolution. Clicking the image will send you to a Dropbox page where you can download it and enjoy its beauty as a desktop wallpaper or such.

 
Entry 82: The Little Things

Entry 82: The Little Things

Entry 80: Not of this World

Entry 80: Not of this World